LEDbangers

A studio built for screens in real spaces.

Brand content is usually made for something else and then squeezed onto screens. LEDbangers treats the screen as a canvas with physical limits: light, distance, hours, pixels. Those limits are the material.

Two cats, two modes

Poma and Luma are the logo as characters. They argue in the margins of everything we publish, and that argument is how the work gets made.

Poma

The art side. Instinct, rhythm, atmosphere. Poma asks whether it feels right at seven in the evening, from across the street.

Luma

The brand side. Structure, clarity, scale. Luma asks whether it still works on screen 140, uploaded by a store manager on a Saturday morning.

One director, working with AI

LEDbangers is led by Burcin Inan Ozel, an artist and creative director. AI is the studio team: research, writing and code are done with it, on our own research base. Every line and every frame is reviewed by Burcin before it ships, and every credit says so. Specialists join per project.

What we believe

  • Motion in a real space should be minimal, rhythmic and true to the brand.
  • Visual fatigue is a design failure.
  • A screen is a front door and a mood-setter. A billboard on repeat wastes it.
  • Code is how we build variation and identity.
  • Rules beat taste when 40 people touch the same network.

Where we are

The studio is in Istanbul. A representative in Malta works with clients across Europe. We do site visits in both cities and deliver everywhere else as files.

Tell us about your screens.

Three lines are enough to start: where the screen is, what its one job is, and when you need it.